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UE1:BabyCow (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Pawn >> ScriptedPawn >> Cow >> BabyCow |
Contents |
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
BabyCow. Don't add to world directly. Rather, set bHasBaby of an adult cow.
[edit] Properties
[edit] mom
Type: Cow
[edit] Default values
| Property | Value |
|---|---|
| CollisionHeight | 16.0 |
| CollisionRadius | 24.0 |
| DrawScale | 0.5 |
| Health | 40 |
| Mass | 70.0 |
[edit] Instance functions
[edit] FollowMom
function FollowMom ()
[edit] PlayRunning
function PlayRunning ()
Overrides: Cow.PlayRunning
[edit] PlayWalking
function PlayWalking ()
Overrides: Cow.PlayWalking
[edit] States
[edit] Grazing
[edit] Grazing.Bump
event Bump (Actor Other)
Overrides: Cow.Grazing.Bump
[edit] Grazing.TakeDamage
event TakeDamage (int Damage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)
Overrides: Cow.Grazing.TakeDamage
[edit] Grazing.PickDestination
function PickDestination ()
Overrides: Cow.Grazing.PickDestination
