My program doesn't have bugs. It just develops random features.

UE1:BlockAll (U1)

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U1 Object >> Actor >> Keypoint >> BlockAll

Contents

Package: 
Engine
This class in other games:
RTNP, U2, U2XMP, UE2Runtime, UT

Blocks all actors from passing.

[edit] Default values

Property Value
bBlockActors True
bBlockPlayers True
bCollideActors True