Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:BlockMonsters (UT)

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UT Object >> Actor >> Keypoint >> BlockMonsters

Contents

Package: 
Engine
This class in other games:
RTNP, U1, U2, U2XMP, UE2Runtime

BlockMonsters prevents monsters from passing, but allows players and projectiles to cross.

[edit] Default values

Property Value
bBlockActors True
bCollideActors True