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UE1:CS_Camera (RTNP)
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The Unreal Director's Suite Release version: Jan 7th, 1999
[ CS_Camera ]
This is the actual Camera actor.
[edit] Properties
[edit] bFollowing
Type: bool
Are we following someone
[edit] BLEADING
Type: bool
[edit] bLockedOn
Type: bool
Is this Camera locked on to a target
[edit] Target
Type: Actor
[edit] Default values
| Property | Value |
|---|---|
| bDirectional | True |
| bFixedRotationDir | True |
| bStasis | True |
| bStatic | False |
| Texture | None |
[edit] Functions
[edit] Events
[edit] Tick
event Tick (float DeltaTime)
Overrides: Actor.Tick
[edit] Trigger
Overrides: Actor.Trigger
[edit] UnTrigger
Overrides: Actor.UnTrigger
[edit] Other instance functions
[edit] AdjustWithPlayer
function AdjustWithPlayer (Object.Vector Vel)
[edit] TurnTowardsTarget
function TurnTowardsTarget (Object.Vector targ)
