Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:CS_Hud (RTNP)
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The Unreal Director's Suite Release version: Jan 7th, 1999
[ CS_HUD ]
The CS_Hud holds all the code for creating the special hud effects.
[edit] Properties
[edit] Property group 'CS_Hud'
[edit] Credits1
Type: string
Modifiers: localized
Default value: "INFOGRAMES"
[edit] Credits2
Type: string
Modifiers: localized
Default value: "LEGEND ENTERTAINMENT"
[edit] Credits3
Type: string
Modifiers: localized
Default value: "AND EPIC GAMES"
[edit] Credits4
Type: string
Modifiers: localized
Default value: "PRESENT"
[edit] EndCredits1
Type: string
[edit] EndCredits2
Type: string
[edit] EndCredits3
Type: string
[edit] EndCredits4
Type: string
[edit] EndCredits5
Type: string
[edit] EndCredits6
Type: string
[edit] EndCredits7
Type: string
[edit] GameTitle
Type: string
Modifiers: localized
Default value: "UNREAL: RETURN TO NA PALI"
[edit] Internal variables
[edit] bFadingIn
Type: bool
[edit] bForceLetterBox
Type: bool
[edit] bPause
Type: bool
[edit] CreditNumber
Type: int
[edit] MessageNumber
Type: int
[edit] PauseDelay
Type: float
[edit] Default values
| Property | Value |
|---|---|
| MainMenuType | Class'Engine.Menu' |
[edit] Functions
[edit] Events
[edit] PostBeginPlay
Overrides: UnrealHUD.PostBeginPlay
[edit] PostRender
Overrides: UnrealHUD.PostRender
[edit] Tick
Overrides: UnrealHUD.Tick
[edit] Timer
Overrides: Actor.Timer
[edit] Other instance functions
[edit] ChangeHud
Overrides: UnrealHUD.ChangeHud
[edit] DrawCredits
[edit] DrawCrossHair
Overrides: UnrealHUD.DrawCrossHair
[edit] DrawCSDebug
[edit] DrawMessage
[edit] HUDSetup
Overrides: UnrealHUD.HUDSetup
