My program doesn't have bugs. It just develops random features.

UE1:CodeTrigger (U1)

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U1 Object >> Actor >> Triggers >> CodeTrigger
Package: 
UnrealI
This class in other games:
RTNP, UT

CodeTrigger.

Properties[edit]

Property group 'CodeTrigger'[edit]

Code[edit]

Type: int

What is the label code of this trigger/mover with respect to the sequence

CodeMasterTag[edit]

Type: name

The Tag of the codemaster object to use

Internal variables[edit]

cdMaster[edit]

Type: CodeMaster


elMover[edit]

Type: ElevatorMover


Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: Actor.BeginPlay


Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch