I don't need to test my programs. I have an error-correcting modem.

UE1:CowVoice (UT)

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UT Object >> Actor >> Info >> VoicePack >> ChallengeVoicePack >> VoiceMale >> VoiceMaleTwo >> CowVoice

Contents

Package: 
MultiMesh

null

Default values[edit]

Property Value
AckSound[0] Sound'UnrealShare.Cow.cMoo1c'
AckSound[1] Sound'UnrealShare.Cow.cMoo2c'
AckString[0] "Moo!"
AckString[1] "Moo!"
FFireAbbrev[1] "Moo!"
FFireSound[0] Sound'UnrealShare.Cow.cMoo1c'
FFireSound[1] Sound'UnrealShare.Cow.cMoo2c'
FFireString[0] "Moo!"
FFireString[1] "Moo!"
numAcks 2
numTaunts 2
TauntSound[0] Sound'UnrealShare.Cow.cMoo1c'
TauntSound[1] Sound'UnrealShare.Cow.cMoo2c'
TauntString[0] "Moo!"
TauntString[1] "Moo!"