Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:EscapePod (U1)

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U1 Object >> Actor >> Decoration >> EscapePod
Package: 
UnrealI
This class in other games:
RTNP, UT

EscapePod.

Default values[edit]

Property Value
bDirectional True
bStatic False
DrawType DT_Mesh
Mesh LodMesh'UnrealI.Escapep'

Events[edit]

Timer[edit]

event Timer ()

Overrides: Decoration.Timer


Trigger[edit]

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Decoration.Trigger