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UE1:FlameThrower (RTNP)
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- Package:
- UDSDemo
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FlameThrower.
[edit] Properties
[edit] Property group 'FlameThrower'
[edit] FlameExpandRate
Type: float
How fast should it expand.
[edit] FlameMaxSize
Type: float
How big should the flame expand
[edit] FlamePeriod
Type: float
Spawn a burst every X seconds
Default value: 0.35
[edit] FlameStartSize
Type: float
How big is the flame to begin with
[edit] FlameTime
Type: int
How long should it send out flames.
Default value: 15
[edit] Internal variables
[edit] FlameStartTime
Type: float
[edit] Default values
| Property | Value |
|---|---|
| AmbientGlow | 183 |
| bDirectional | True |
| bHidden | True |
| bMovable | False |
| DrawType | DT_Sprite |
| LightBrightness | 64 |
| LightCone | 128 |
| LightPeriod | 32 |
| LightRadius | 32 |
| LightSaturation | 128 |
| VolumeBrightness | 64 |
[edit] States
[edit] Active
[edit] Active.Trigger
Overrides: Actor.Trigger (global)
[edit] Active.FlameIt
function FlameIt ()
[edit] Inactive
[edit] Inactive.Trigger
Overrides: Actor.Trigger (global)
[edit] Start
Modifiers: auto
