Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:FractalTexture (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Fire
- Direct subclasses:
- FireTexture, IceTexture, WaterTexture
- This class in other games:
- U1, U2, U2XMP, UE2Runtime, UT, UT2003, UT2004
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FractalTexture: Base class of FireEngine fractal textures. This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] AuxPhase
Type: byte
Modifiers: transient
[edit] DrawPhase
Type: byte
Modifiers: transient
[edit] GlobalPhase
Type: int
Modifiers: transient
[edit] LightOutput
Type: int
Modifiers: transient
[edit] SoundOutput
Type: int
Modifiers: transient
[edit] UMask
Type: int
Modifiers: transient
[edit] VMask
Type: int
Modifiers: transient
