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UE1:GiantExplosion (RTNP)
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GiantExplosion.
[edit] Properties
[edit] Property group 'GiantExplosion'
[edit] Damage
Type: int
[edit] ExpDuration
Type: int
[edit] ExpPeriod
Type: float
[edit] ExpRadius
Type: int
[edit] Internal variables
[edit] ExpStartTime
Type: float
[edit] Default values
| Property | Value |
|---|---|
| DrawType | DT_Sprite |
[edit] States
[edit] BlowingUp
[edit] BlowingUp.ShootFlame
function ShootFlame ()
[edit] BlowingUp.SpawnExp
function SpawnExp ()
[edit] Start
Modifiers: auto
[edit] Start.Trigger
Overrides: Actor.Trigger (global)
