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UE1:MarineVoiceController (RTNP)

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RTNP Object >> Actor >> Info >> VoiceController >> MarineVoiceController

Contents

Package: 
UPak

MarineVoiceController.

[edit] Properties

[edit] bReceiverInRange

Type: bool


[edit] Marine

Type: Pawn


[edit] PhraseDirector

Type: VoiceController


[edit] Receiver

Type: Pawn


[edit] Default values

Property Value
PhraseArray[1]
Member Value
AssociatedState 'ReceiveIncomingMessage'
PhraseArray[2]
Member Value
AssociatedState 'ReceiveIncomingMessage'

[edit] Instance functions

[edit] Broadcast

function Broadcast ()


[edit] FindReceiver

function Pawn FindReceiver ()


[edit] GetRecevier

function Pawn GetRecevier ()


[edit] States

[edit] BroadcastingSound

[edit] BroadcastingSound.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] BroadcastingSound.EndState

event EndState ()

Overrides: Object.EndState (global)