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UE1:Octagon (RTNP)

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RTNP Object >> Actor >> Effects >> Octagon

Contents

Package: 
UPak

Octagon.

[edit] Default values

Property Value
bCollideWorld True
bNetTemporary False
bUnlit True
CollisionHeight 1.0
CollisionRadius 22.0
DrawType DT_Mesh
Physics PHYS_Falling
Skin FireTexture'UPak.BeamEffect.beam3'
Style STY_Translucent
Texture FireTexture'UPak.BeamEffect.beam3'

[edit] Events

[edit] Landed

event Landed (Object.Vector HitNormal)

Overrides: Actor.Landed


[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


[edit] Timer

event Timer ()

Overrides: Actor.Timer


[edit] States

[edit] FadingOut

[edit] FadingOut.BeginState

event BeginState ()

Overrides: Object.BeginState (global)


[edit] FadingOut.Tick

event Tick (float DeltaTime)

Overrides: Tick (global)


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