Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

UE1:RLAmmo (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> Ammo >> RLAmmo

Contents

Package: 
UPak

RLAmmo.

[edit] Default values

Property Value
AmmoAmount 10
bCollideActors True
CollisionHeight 25.0
CollisionRadius 15.0
Icon Texture'UPak.Skins.RLAmmoI'
MaxAmmo 100
Mesh LodMesh'UPak.RLAmmo'
PickupMessage "You got 10 rockets."
PickupSound Sound'UnrealShare.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UPak.RLAmmo'
UsedInWeaponSlot[5] 1
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