I love the smell of UnrealEd crashing in the morning. – tarquin
UE1:ServerInfo (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- BotPack
- Direct subclass:
- ServerInfoTeam
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[edit] Properties
[edit] AdminText
Type: string
Modifiers: localized
Default value: "Admin:"
[edit] BestFPHText
Type: string
Modifiers: localized
Default value: "Best FPH"
[edit] BestNameText
Type: string
Modifiers: localized
Default value: "Name"
[edit] BestRecordSetText
Type: string
Modifiers: localized
Default value: "Record Set"
[edit] BotText
Type: string
Modifiers: localized
Default value: "Bots"
[edit] ContactInfoText
Type: string
Modifiers: localized
Default value: "Contact Info"
[edit] EMailText
Type: string
Modifiers: localized
Default value: "EMail:"
[edit] FragsLoggedText
Type: string
Modifiers: localized
Default value: "Frags Logged:"
[edit] FragsText
Type: string
Modifiers: localized
Default value: "Total Frags:"
[edit] GamesHostedText
Type: string
Modifiers: localized
Default value: "Games Hosted:"
[edit] GameStatsText
Type: string
Modifiers: localized
Default value: "Game Stats"
[edit] GameTypeText
Type: string
Modifiers: localized
Default value: "GameType:"
[edit] MOTD
Type: string
Modifiers: localized
Default value: "Message of the Day"
[edit] MyFonts
Type: FontInfo
[edit] NameText
Type: string
Modifiers: localized
Default value: "Name:"
[edit] PlayersText
Type: string
Modifiers: localized
Default value: "Players:"
[edit] ServerInfoText
Type: string
Modifiers: localized
Default value: "Server Info"
[edit] ServerStatsText
Type: string
Modifiers: localized
Default value: "Server Stats"
[edit] TopPlayersText
Type: string
Modifiers: localized
Default value: "Top Players [Frags per Hour]"
[edit] UnknownText
Type: string
Modifiers: localized
Default value: "Unknown"
[edit] VictimsText
Type: string
Modifiers: localized
Default value: "Lives Claimed:"
[edit] Functions
[edit] Events
[edit] Destroyed
Overrides: Actor.Destroyed
[edit] PostBeginPlay
Overrides: Actor.PostBeginPlay
