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UE1:Shield (U1)

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U1 Object >> Actor >> Effects >> Shield

Contents

Package: 
UnrealShare
This class in other games:
RTNP, UT

Shield.

[edit] Default values

Property Value
AmbientGlow 128
bNetTemporary False
bUnlit True
DrawType DT_Mesh
LightBrightness 114
LightHue 147
LightRadius 12
LightSaturation 182
LightType LT_Steady
Mesh LodMesh'UnrealShare.ShieldEffect'

[edit] States

[edit] Explode

Modifiers: auto

[edit] Explode.Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick (global)