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UE1:SpawnNotify (UT)

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UT Object >> Actor >> SpawnNotify

Contents

Package: 
Engine
Direct subclass:
TBNotify

SpawnNotify - Actor spawn notification. NB - This happens on the client AND server for replicated actors.

[edit] Properties

[edit] ActorClass

Type: class<Actor>


Default value: Class'Engine.Actor'

[edit] Next

Type: SpawnNotify


[edit] Default values

Property Value
bAlwaysRelevant True
bHidden True
bNetTemporary True

[edit] Events

[edit] Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


[edit] PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] SpawnNotification

simulated event Actor SpawnNotification (Actor A)