I don't need to test my programs. I have an error-correcting modem.

UE1:StingerAmmo (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> Inventory >> Pickup >> Ammo >> StingerAmmo

Contents

Package: 
UnrealShare
This class in other games:
U1, UT

StingerAmmo.

Default values[edit]

Property Value
AmmoAmount 40
bCollideActors True
CollisionHeight 6.0
CollisionRadius 22.0
Icon Texture'UnrealShare.Icons.I_StingerAmmo'
MaxAmmo 200
Mesh LodMesh'UnrealShare.TarydiumPickup'
PickupMessage "You picked up 40 Tarydium Shards"
PickupSound Sound'UnrealShare.Pickups.AmmoSnd'
PickupViewMesh LodMesh'UnrealShare.TarydiumPickup'
UsedInWeaponSlot[3] 1