I don't need to test my programs. I have an error-correcting modem.

UE1:UMenuModMenuItem (RTNP)

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RTNP Object >> UWindowBase >> UWindowList >> UMenuModMenuItem
Package: 
UMenu
This class in other games:
UT

Descend from this class to add an item to the Mod menu. Be sure to put a line in your Mod's .int file to specify this class eg: Object=(Name=MyModPkg.MyModMenuItem,Class=Class,MetaClass=UMenu.UMenuModMenuItem)

Properties[edit]

MenuCaption[edit]

Type: string

Modifiers: localized


Default value: "&My Mod"

MenuHelp[edit]

Type: string

Modifiers: localized


Default value: "This text goes on the status bar"

MenuItem[edit]

Type: UWindowPulldownMenuItem

Used internally

Instance functions[edit]

Execute[edit]

function Execute ()


Setup[edit]

function Setup ()