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UE1:UPakHealth (RTNP)

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RTNP Object >> Actor >> Inventory >> Pickup >> Health >> UPakHealth
Package: 
UPak
Direct subclass:
RespawningHealth

UPakHealth.

Properties[edit]

Property group 'UPakHealth'[edit]

bRespawnInSP[edit]

Type: bool


Default values[edit]

Property Value
bCollideWorld True
DesiredRotation
Member Value
Yaw 0
RespawnTime 10.0
RotationRate
Member Value
Yaw 0

Functions[edit]

Events[edit]

BaseChange[edit]

singular event BaseChange ()

Overrides: Actor.BaseChange


Bump[edit]

event Bump (Actor Other)

Overrides: Actor.Bump


Other instance functions[edit]

SetRespawn[edit]

function SetRespawn ()

Overrides: Inventory.SetRespawn


States[edit]

Sleeping[edit]

Inherits from: Inventory.Sleeping

Ignores: Touch

Sleeping.BeginState[edit]

event BeginState ()

Overrides: Inventory.Sleeping.BeginState


Sleeping.EndState[edit]

event EndState ()

Overrides: Inventory.Sleeping.EndState