Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE1:UWindowBitmap (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowBitmap

Contents

Package: 
UWindow
This class in other games:
RTNP, U1

null

[edit] Properties

[edit] bCenter

Type: bool


[edit] bStretch

Type: bool


[edit] R

Type: UWindowBase.Region


[edit] T

Type: Texture


[edit] Instance functions

[edit] Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint