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UE1:UWindowEditBox (UT)

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UT Object >> UWindowBase >> UWindowWindow >> UWindowDialogControl >> UWindowEditBox
Package: 
UWindow
Direct subclass:
NameEditBox
This class in other games:
RTNP, U1

UWindowEditBox - simple edit box, for use in other controls such as UWindowComboxBoxControl, UWindowEditBoxControl etc.

Properties[edit]

bAllSelected[edit]

Type: bool


bCanEdit[edit]

Type: bool


bChangePending[edit]

Type: bool


bControlDown[edit]

Type: bool


bDelayedNotify[edit]

Type: bool


bHistory[edit]

Type: bool


bKeyDown[edit]

Type: bool


bNumericFloat[edit]

Type: bool


bNumericOnly[edit]

Type: bool


bSelectOnFocus[edit]

Type: bool


bShiftDown[edit]

Type: bool


bShowCaret[edit]

Type: bool


CaretOffset[edit]

Type: int


CurrentHistory[edit]

Type: UWindowEditBoxHistory


HistoryList[edit]

Type: UWindowEditBoxHistory


LastDrawTime[edit]

Type: float


MaxLength[edit]

Type: int


NotifyOwner[edit]

Type: UWindowDialogControl


Offset[edit]

Type: float


Value[edit]

Type: string


Value2[edit]

Type: string


Instance functions[edit]

Backspace[edit]

function bool Backspace ()


Clear[edit]

function Clear ()


Click[edit]

function Click (float X, float Y)

Overrides: UWindowWindow.Click


Close[edit]

function Close (optional bool bByParent)

Overrides: UWindowWindow.Close


Created[edit]

function Created ()

Overrides: UWindowDialogControl.Created


Delete[edit]

function bool Delete ()


DoubleClick[edit]

function DoubleClick (float X, float Y)

Overrides: UWindowWindow.DoubleClick


EditCopy[edit]

function EditCopy ()


EditCut[edit]

function EditCut ()


EditPaste[edit]

function EditPaste ()


FocusOtherWindow[edit]

function FocusOtherWindow (UWindowWindow W)

Overrides: UWindowWindow.FocusOtherWindow


GetValue[edit]

function string GetValue ()


GetValue2[edit]

function string GetValue2 ()


Insert[edit]

function bool Insert (byte C)


InsertText[edit]

function InsertText (string Text)


KeyDown[edit]

function KeyDown (int Key, float X, float Y)

Overrides: UWindowDialogControl.KeyDown


KeyFocusEnter[edit]

function KeyFocusEnter ()

Overrides: UWindowDialogControl.KeyFocusEnter


KeyFocusExit[edit]

function KeyFocusExit ()

Overrides: UWindowDialogControl.KeyFocusExit


KeyType[edit]

function KeyType (int Key, float MouseX, float MouseY)

Overrides: UWindowWindow.KeyType


KeyUp[edit]

function KeyUp (int Key, float X, float Y)

Overrides: UWindowWindow.KeyUp


LMouseDown[edit]

function LMouseDown (float X, float Y)

Overrides: UWindowWindow.LMouseDown


MoveEnd[edit]

function bool MoveEnd ()


MoveHome[edit]

function bool MoveHome ()


MoveLeft[edit]

function bool MoveLeft ()


MoveRight[edit]

function bool MoveRight ()


Notify[edit]

function Notify (byte E)

Overrides: UWindowDialogControl.Notify


Paint[edit]

function Paint (Canvas C, float X, float Y)

Overrides: UWindowWindow.Paint


SelectAll[edit]

function SelectAll ()


SetEditable[edit]

function SetEditable (bool bEditable)


SetHistory[edit]

function SetHistory (bool bInHistory)


SetValue[edit]

function SetValue (string NewValue, optional string NewValue2)


WordLeft[edit]

function bool WordLeft ()


WordRight[edit]

function bool WordRight ()