Always snap to grid

UE1:WaterZone (U1)

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U1 Object >> Actor >> Info >> ZoneInfo >> WaterZone

Contents

Package: 
UnrealShare
This class in other games:
RTNP, UT, U2, UE2Runtime

null

Default values[edit]

Property Value
bWaterZone True
EntryActor Class'UnrealShare.WaterImpact'
EntrySound Sound'UnrealShare.Generic.DSplash'
ExitActor Class'UnrealShare.WaterImpact'
ExitSound Sound'UnrealShare.Generic.WtrExit1'
ViewFlash
Member Value
X -0.078
Y -0.078
Z -0.078
ViewFog
Member Value
X 0.1289
Y 0.1953
Z 0.17578