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UE1:WoodFragments (U1)

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U1 Object >> Actor >> Projectile >> Fragment >> WoodFragments

Contents

Package: 
UnrealShare
This class in other games:
RTNP, UT

WoodFragments.

[edit] Default values

Property Value
Buoyancy 6.0
CollisionHeight 2.0
CollisionRadius 12.0
Fragments[0] LodMesh'UnrealShare.wfrag1'
Fragments[1] LodMesh'UnrealShare.wfrag2'
Fragments[2] LodMesh'UnrealShare.wfrag3'
Fragments[3] LodMesh'UnrealShare.wfrag4'
Fragments[4] LodMesh'UnrealShare.wfrag5'
Fragments[5] LodMesh'UnrealShare.wfrag6'
Fragments[6] LodMesh'UnrealShare.wfrag7'
Fragments[7] LodMesh'UnrealShare.wfrag8'
Fragments[8] LodMesh'UnrealShare.wfrag9'
ImpactSound Sound'UnrealShare.General.WoodHit1'
Mass 5.0
Mesh LodMesh'UnrealShare.wfrag2'
MiscSound Sound'UnrealShare.General.WoodHit2'
numFragmentTypes 9

[edit] Instance functions

[edit] CalcVelocity

simulated function CalcVelocity (Object.Vector Momentum, float ExplosionSize)

Overrides: Fragment.CalcVelocity