My program doesn't have bugs. It just develops random features.
UE2:AimedAttachment (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- XGame
- Direct subclass:
- ShieldEffect3rd
- This class in other games:
- UT2003
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[edit] Properties
[edit] Property group 'AimedAttachment'
[edit] AimedOffset
Type: Object.Vector
[edit] BaseOffset
Type: Object.Vector
[edit] DownwardBias
Type: float
