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UE2:AvoidMarker (UT2004)

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UT2004 Object >> Actor >> Triggers >> AvoidMarker

Contents

Package: 
Engine
Direct subclass:
FearSpot
This class in other games:
U2, UE2Runtime, UT2003

AvoidMarker. Creatures will tend to back away when near this spot

[edit] Properties

[edit] TeamNum

Type: byte


Default value: 255

[edit] Default values

Property Value
CollisionRadius 100.0

[edit] Functions

[edit] Events

[edit] Touch

event Touch (Actor Other)

Overrides: Actor.Touch


[edit] Other instance functions

[edit] RelevantTo

function bool RelevantTo (Pawn P)


[edit] StartleBots

function StartleBots ()


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