I don't need to test my programs. I have an error-correcting modem.
UE2:AvoidMarker (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclass:
- FearSpot
- This class in other games:
- U2, UE2Runtime, UT2003
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AvoidMarker. Creatures will tend to back away when near this spot
[edit] Properties
[edit] TeamNum
Type: byte
Default value: 255
[edit] Default values
| Property | Value |
|---|---|
| CollisionRadius | 100.0 |
[edit] Functions
[edit] Events
[edit] Touch
event Touch (Actor Other)
Overrides: Actor.Touch
[edit] Other instance functions
[edit] RelevantTo
[edit] StartleBots
function StartleBots ()
