Always snap to grid

UE2:BioSmoke (UT2004)

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UT2004 Object >> Actor >> xEmitter >> pclSmoke >> BioSmoke
Package: 
XEffects
This class in other games:
UT2003

BioSmoke

Default values[edit]

Property Value
LifeSpan 1.2
mDirDev
Member Value
X 1.4
Y 1.4
Z 1.4
mGrowthRate 70.0
mLifeColorMap Texture'BiolifeMap_t'
mLifeRange[0] 0.4
mLifeRange[1] 0.7
mPosDev
Member Value
X 10.8
Y 10.8
Z 10.8
mRegenRange[0] 150.0
mRegenRange[1] 150.0
mSizeRange[0] 60.0
mSizeRange[1] 60.0
mSpeedRange[0] 20.0
mSpeedRange[1] 45.0
mSpinRange[0] 10.0
mSpinRange[1] 90.0
mStartParticles 1
Physics PHYS_Trailer

Events[edit]

PostBeginPlay[edit]

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer[edit]

simulated event Timer ()

Overrides: Actor.Timer