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UE2:BodyEffect (UT2004)

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UT2004 Object >> Actor >> Effects >> BodyEffect

Contents

Package: 
XGame

null

[edit] Properties

[edit] DamageType

Type: class<DamageType>


[edit] HitLoc

Type: Object.Vector


[edit] Default values

Property Value
DrawType DT_Mesh
LifeSpan 0.65
Skins[0] Material'XGameShaders.PlayerShaders.LinkHit'
Skins[1] Material'XGameShaders.PlayerShaders.LinkHit'
Skins[2] Material'XGameShaders.PlayerShaders.LinkHit'

[edit] Events

[edit] Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Tick

simulated event Tick (float deltaTime)

Overrides: Actor.Tick