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UE2:Browser_ServerListPageMSCustom (UT2004)

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Package: 
XInterface
This class in other games:
UT2003

null

Properties[edit]

CustomInitialized[edit]

Type: bool


GameTypeCombo[edit]

Type: GUIComboBox


GameTypeSplit[edit]

Type: GUISplitter


Default value: GUISplitter'MyGameTypeSplitter'

LastGameType[edit]

Type: string

Modifiers: config


MainSplit[edit]

Type: GUISplitter


Subobjects[edit]

GameTypePanel[edit]

Class: XInterface.GUIPanel

Property Value
Controls[0] GUIComboBox'MyGameTypeCombo'
Controls[1] GUILabel'MyGameTypeLabel'

MyGameTypeCombo[edit]

Class: XInterface.GUIComboBox

Property Value
WinHeight 24.0
WinLeft 0.61574
WinTop 0.25
WinWidth 0.365

MyGameTypeLabel[edit]

Class: XInterface.GUILabel

Property Value
Caption "Game Type"
TextAlign TXTA_Left
TextColor
Member Value
A 255
B 255
G 255
R 255
WinHeight 24.0
WinLeft 0.405117
WinTop 0.283333
WinWidth 0.4

MyGameTypeSplitter[edit]

Class: XInterface.GUISplitter

Property Value
Background DefaultTexture
bBoundToParent True
bDrawSplitter False
bFixedSplitter True
bScaleToParent True
Controls[0] GUIPanel'GameTypePanel'
SplitOrientation SPLIT_Vertical
SplitPosition 0.08
WinHeight 0.9
WinLeft 0.0
WinTop 0.0
WinWidth 1.0

Functions[edit]

Static functions[edit]

IsStandardGameType[edit]

static function bool IsStandardGameType (string Desc)


Events[edit]

InitComponent[edit]

event InitComponent (GUIController C, GUIComponent O)

Overrides: Browser_ServerListPageMS.InitComponent


Other instance functions[edit]

ChangeGameType[edit]

function ChangeGameType (GUIComponent Sender)


FindGameTypeName[edit]

function string FindGameTypeName (string GameType)


MyParseDescStr[edit]

function string MyParseDescStr (string DescStr, int index)


PopulateGameTypes[edit]

function PopulateGameTypes ()