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UE2:ClientMover (UT2004)

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UT2004 Object >> Actor >> Mover >> ClientMover

Contents

Package: 
Engine

null

[edit] Default values

Property Value
bAlwaysRelevant False
bClientAuthoritative True
RemoteRole ROLE_None

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Mover.PostBeginPlay


[edit] States

[edit] ServerIdle