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UE2:ClientMover (UT2004)

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UT2004 Object >> Actor >> Mover >> ClientMover
Package: 
Engine

null

Default values[edit]

Property Value
bAlwaysRelevant False
bClientAuthoritative True
RemoteRole ROLE_None

Events[edit]

PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Mover.PostBeginPlay


States[edit]

ServerIdle[edit]