Mostly Harmless
UE2:ConeBuilder (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> BrushBuilder >> ConeBuilder |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
ConeBuilder: Builds a 3D cone brush, compatible with cylinder of same size.
[edit] Properties
[edit] Property group 'ConeBuilder'
[edit] AlignToSide
Type: bool
Default value: True
[edit] CapHeight
Type: float
Default value: 256.0
[edit] GroupName
Type: name
Default value: 'Cone'
[edit] Height
Type: float
Default value: 256.0
[edit] Hollow
Type: bool
[edit] InnerRadius
Type: float
Default value: 384.0
[edit] OuterRadius
Type: float
Default value: 512.0
[edit] Sides
Type: int
Default value: 8
[edit] Default values
| Property | Value |
|---|---|
| BitmapFilename | "BBCone" |
| ToolTip | "Cone" |
[edit] Functions
[edit] Events
[edit] Build
event bool Build ()
Overrides: BrushBuilder.Build
[edit] Other instance functions
[edit] BuildCone
function BuildCone (int Direction, bool AlignToSide, int Sides, float Height, float Radius, name Item)
