Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE2:DMMutator (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- UnrealGame
- Direct subclasses:
- ASMutator, InvasionMutator, MutLastManStanding, ONSDefaultMut
- This class in other games:
- UT, UT2003
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DMMutator.
[edit] Constants
[edit] PROPNUM
Value: 2
[edit] Properties
[edit] Property group 'DMMutator'
[edit] AirControl
Type: float
Modifiers: globalconfig
OBSOLETE
Default value: 0.35
[edit] bBrightSkins
Type: bool
Modifiers: globalconfig
Default value: True
[edit] bMegaSpeed
Type: bool
Modifiers: globalconfig
OBSOLETE
[edit] Internal variables
[edit] DMMutDescText
Type: string
Array size: 2 (PROPNUM)
Modifiers: localized
Default value, index 0: "Greatly increase game speed."
Default value, index 1: "Specifies how much air control players have."
[edit] DMMutPropsDisplayText
Type: string
Array size: 2 (PROPNUM)
Modifiers: localized
Default value, index 0: "Mega Speed"
Default value, index 1: "Air Control"
[edit] Instance functions
[edit] AlwaysKeep
Overrides: Mutator.AlwaysKeep
[edit] GetServerDetails
function GetServerDetails (out GameInfo.ServerResponseLine ServerState)
Overrides: Mutator.GetServerDetails
[edit] MutatorIsAllowed
function bool MutatorIsAllowed ()
Overrides: Mutator.MutatorIsAllowed
