My program doesn't have bugs. It just develops random features.

UE2:EFFECT_Underwater (UT2004)

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UT2004 Object >> I3DL2Listener >> EFFECT_Underwater

Contents

Package: 
Gameplay
This class in other games:
UT2003, U2, U2XMP, UE2Runtime

EFFECT_Underwater

Default values[edit]

Property Value
bDecayHFLimit False
bDecayTimeScale False
bReflectionsDelayScale False
bReflectionsScale False
bReverbDelayScale False
bReverbScale False
DecayHFRatio 0.1
EnvironmentSize 1.8
Reflections -449
Reverb 1700
RoomHF -4000