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UE2:FM_Turret_Minigun_Fire (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> WeaponFire >> InstantFire >> FM_Turret_Minigun_Fire |
- Package:
- UT2k4Assault
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
FM_Turret_Minigun_Fire Created by Laurent Delayen © 2003, Epic Games, Inc. All Rights Reserved
[edit] Default values
| Property | Value | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| AmmoClass | Class'UT2k4Assault.Ammo_Dummy' | ||||||||
| BotRefireRate | 0.99 | ||||||||
| DamageMax | 25 | ||||||||
| DamageMin | 20 | ||||||||
| DamageType | Class'UT2k4Assault.DamTypeMinigunTurretBullet' | ||||||||
| FireEndAnim | 'None' | ||||||||
| FireForce | "TranslocatorFire" | ||||||||
| FireLoopAnim | 'None' | ||||||||
| FireRate | 0.15 | ||||||||
| ShakeOffsetMag |
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| ShakeOffsetRate |
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| ShakeOffsetTime | 4.0 | ||||||||
| ShakeRotMag |
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| ShakeRotRate |
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| ShakeRotTime | 2.0 | ||||||||
| Spread | 0.015 | ||||||||
| SpreadStyle | SS_Random | ||||||||
| TraceRange | 11000.0 | ||||||||
| WarnTargetPct | 0.15 |
[edit] Instance functions
[edit] AllowFire
simulated function bool AllowFire ()
Overrides: WeaponFire.AllowFire
[edit] DoFireEffect
function DoFireEffect ()
Overrides: InstantFire.DoFireEffect
