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UE2:Hud (UT2004)

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UT2004 Object >> Actor >> Hud
Package: 
Engine
Direct subclasses:
HudBase, CinematicHud
This class in other games:
UT2003

null

Properties

See Hud properties.

Structs

ConsoleMessage

string Text 
Object.Color TextColor 
float MessageLife 
PlayerReplicationInfo PRI 

Delegates

OnBuildMOTD

delegate OnBuildMOTD (Hud Sender)


OnPostRender

delegate OnPostRender (Hud Sender, Canvas C)


Functions

Static native functions

StaticDrawCanvasLine

native static final function StaticDrawCanvasLine (Canvas C, float X1, float Y1, float X2, float Y2, Object.Color LineColor)


Other static functions

GetConsoleFont

static function Font GetConsoleFont (Canvas C)


GetMediumFontFor

static function Font GetMediumFontFor (Canvas Canvas)


LargerFontThan

static function Font LargerFontThan (Font aFont)


LoadFontStatic

static function Font LoadFontStatic (int i)


Exec functions

GrowHUD

exec function GrowHUD ()


NextStats

exec function NextStats ()


ShowDebug

exec function ShowDebug ()


ShowHud

exec function ShowHud ()


ShowScores

exec function ShowScores ()


ShowStats

exec function ShowStats ()


ShrinkHUD

exec function ShrinkHUD ()


Native functions

Draw3DLine

native final function Draw3DLine (Object.Vector Start, Object.Vector End, Object.Color LineColor)


DrawCanvasLine

native final function DrawCanvasLine (float X1, float Y1, float X2, float Y2, Object.Color LineColor)


Events

AnnouncementPlayed

event AnnouncementPlayed (name AnnouncerSound, byte Switch)


ConnectFailure

event ConnectFailure (string FailCode, string URL)


Destroyed

simulated event Destroyed ()

Overrides: Actor.Destroyed


PostBeginPlay

simulated event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


PostRender

simulated event PostRender (Canvas Canvas)


WorldSpaceOverlays

simulated event WorldSpaceOverlays ()


Other instance functions

See Hud instance functions.