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UE2:IdleKickWarningMessage (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> Info >> LocalMessage >> IdleKickWarningMessage |
- Package:
- UnrealGame
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[edit] Default values
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| bFadeMessage | True | ||||||||||
| bIsConsoleMessage | False | ||||||||||
| bIsPartiallyUnique | True | ||||||||||
| DrawColor |
|
||||||||||
| FontSize | 1 | ||||||||||
| Lifetime | 1 | ||||||||||
| PosY | 0.242 | ||||||||||
| StackMode | SM_Down |
[edit] Static functions
[edit] GetString
static function string GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.GetString
