Always snap to grid

UE2:InstagibMutator (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> Actor >> Info >> Mutator >> MutInstaGib >> MutZoomInstaGib >> InstagibMutator

Contents

Package: 
XGame

InstagibMutator.

[edit] Properties

[edit] bLowGrav

Type: bool


[edit] GravityZ

Type: float


Default value: -300.0

[edit] Default values

Property Value
DefaultWeaponName "xWeapons.SuperShockRifle"
WeaponName 'SuperShockRifle'
WeaponString "xWeapons.SuperShockRifle"

[edit] Functions

[edit] Static events

[edit] GetDescriptionText

static event string GetDescriptionText (string PropName)

Overrides: MutInstaGib.GetDescriptionText


[edit] Other static functions

[edit] FillPlayInfo

static function FillPlayInfo (PlayInfo PlayInfo)

Overrides: MutInstaGib.FillPlayInfo


[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: MutInstaGib.PostBeginPlay


[edit] Other instance functions

[edit] AlwaysKeep

function bool AlwaysKeep (Actor Other)

Overrides: MutInstaGib.AlwaysKeep


[edit] CheckReplacement

function bool CheckReplacement (Actor Other, out byte bSuperRelevant)

Overrides: MutInstaGib.CheckReplacement


[edit] GetServerDetails

function GetServerDetails (out GameInfo.ServerResponseLine ServerState)

Overrides: Mutator.GetServerDetails


[edit] MutatorIsAllowed

function bool MutatorIsAllowed ()

Overrides: MutZoomInstaGib.MutatorIsAllowed