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UE2:KarmaParamsSkel (UE2Runtime)

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UE2Runtime Object >> KarmaParamsCollision >> KarmaParams >> KarmaParamsSkel

Contents

Package: 
Engine
This class in other games:
U2, U2XMP, UT2003, UT2004

The Karma physics parameter specific to skeletons. NB: All parameters are in KARMA scale!

[edit] Properties

[edit] Property group 'KarmaParamsSkel'

[edit] bKDoConvulsions

Type: bool


[edit] KConvulseSpacing

Type: Object.Range


Default value:

Member Value
Max 1.5
Min 0.5

[edit] KSkeleton

Type: string

Karma Asset to use for this skeleton.

[edit] Internal variables

[edit] bKImportantRagdoll

Type: bool

Modifiers: transient

This indicates this ragdoll will not be recycled during KMakeRagdollAvailable

[edit] KShotEnd

Type: Object.Vector

Modifiers: transient


[edit] KShotStart

Type: Object.Vector

Modifiers: transient


[edit] KShotStrength

Type: float

Modifiers: transient


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