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UE2:MaplistRecord instance functions (UT2004)

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UT2004 Object >> MaplistRecord (instance functions)

Instance functions[edit]

AddMap[edit]

function bool AddMap (string MapName)


AddOptionItem[edit]

function bool AddOptionItem (int MapIndex, GameInfo.KeyValuePair Option)


AddOptionString[edit]

function bool AddOptionString (int MapIndex, string OptionString)


CancelChanges[edit]

function CancelChanges ()


Clear[edit]

function Clear (optional bool bReset)


GetActiveMapIndex[edit]

function int GetActiveMapIndex ()


GetActiveMapName[edit]

function string GetActiveMapName ()


GetActiveMapURL[edit]

function string GetActiveMapURL ()


GetAllMapURL[edit]

function array<stringGetAllMapURL ()


GetCacheIndex[edit]

function int GetCacheIndex (string MapName)


GetGameType[edit]

function string GetGameType ()


GetMapIndex[edit]

function int GetMapIndex (string MapName)


GetMapItemIndex[edit]

function int GetMapItemIndex (MapItem Item)


GetMapName[edit]

function string GetMapName (int i)


GetMaps[edit]

function array<MapItemGetMaps ()


GetMapURL[edit]

function string GetMapURL (int Index)


GetOptionIndex[edit]

function int GetOptionIndex (int MapIndex, GameInfo.KeyValuePair Option)


GetTitle[edit]

function string GetTitle ()


InsertMap[edit]

function bool InsertMap (string MapName, int Index)


IsDirty[edit]

function bool IsDirty ()


MapHasOption[edit]

function bool MapHasOption (int MapIndex, GameInfo.KeyValuePair Option)


RefreshMapItem[edit]

function RefreshMapItem (int MapIndex)


RemoveMap[edit]

function bool RemoveMap (string MapName)


RemoveOptionItem[edit]

function bool RemoveOptionItem (int MapIndex, GameInfo.KeyValuePair Option)


RemoveOptionString[edit]

function bool RemoveOptionString (int MapIndex, string OptionString)


Save[edit]

function Save ()


SetActiveMap[edit]

function int SetActiveMap (int i)


SetCacheMaps[edit]

function SetCacheMaps (array<MapItemCacheMaps)


SetGameType[edit]

function bool SetGameType (string NewGameType)


SetMapItemList[edit]

function SetMapItemList (array<MapItemNewMaps)


SetMaplist[edit]

function SetMaplist (array<stringNewMaps)


SetMapOptions[edit]

function bool SetMapOptions (int MapIndex, string OptionString)


SetTitle[edit]

function bool SetTitle (string NewTitle)


ValidIndex[edit]

function bool ValidIndex (int i)


ValidMap[edit]

function bool ValidMap (string MapName)


ValidOptionIndex[edit]

function bool ValidOptionIndex (int MapIndex, int OptionIndex)


VerifyMaps[edit]

function VerifyMaps ()