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UE2:MeshEmitter (UE2Runtime)
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| Object >> ParticleEmitter >> MeshEmitter |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Emitter: An Unreal Mesh Particle Emitter.
[edit] Properties
[edit] Property group 'Mesh'
[edit] RenderTwoSided
Type: bool
[edit] StaticMesh
Type: StaticMesh
[edit] UseMeshBlendMode
Type: bool
Default value: True
[edit] UseParticleColor
Type: bool
[edit] Internal variables
[edit] MeshExtent
Type: Object.Vector
Modifiers: transient
[edit] Default values
| Property | Value | ||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| StartSizeRange |
|
