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UE2:ONSAutoBomberBomb (UT2004)

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UT2004 Object >> Actor >> Projectile >> RedeemerProjectile >> ONSAutoBomberBomb
Package: 
OnslaughtFull

null

Default values[edit]

Property Value
Damage 600.0
DamageRadius 660.0
ExplosionEffectClass Class'OnslaughtFull.ONSAutoBomberBombExplosion'
StaticMesh StaticMesh'VMWeaponsSM.PlayerWeaponsGroup.bomberBomb'

Events[edit]

BeginPlay[edit]

event BeginPlay ()

Overrides: RedeemerProjectile.BeginPlay


Timer[edit]

event Timer ()

Overrides: RedeemerProjectile.Timer


States[edit]

Dying[edit]

Dying.BeginState[edit]

event BeginState ()

Overrides: RedeemerProjectile.Dying.BeginState