Always snap to grid

UE2:ONSMortarTargetBeam (UT2004)

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UT2004 Object >> Actor >> ONSMortarTargetBeam
Package: 
OnslaughtBP


Properties[edit]

ArtilleryLocation[edit]

Type: Object.Vector


bReticleActivated[edit]

Type: bool


Default value: True

MinMoveSpeed[edit]

Type: float


Default value: 4000.0

MoveSpeedFactor[edit]

Type: float


Default value: 6.0

TargetLocation[edit]

Type: Object.Vector


Default values[edit]

Property Value
AmbientGlow 254
bUnlit True
DrawScale3D
Member Value
X 40.0
Y 40.0
Z 12.0
DrawType DT_StaticMesh
RemoteRole ROLE_None
StaticMesh StaticMesh'ONS-BPJW1.Target'

Functions[edit]

Events[edit]

Tick[edit]

event Tick (float DeltaTime)

Overrides: Actor.Tick


Other instance functions[edit]

SetStatus[edit]

simulated function SetStatus (bool bStatus)