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UE2:ONSMortarTargetBeam (UT2004)

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UT2004 Object >> Actor >> ONSMortarTargetBeam

Contents

Package: 
OnslaughtBP


[edit] Properties

[edit] ArtilleryLocation

Type: Object.Vector


[edit] bReticleActivated

Type: bool


Default value: True

[edit] MinMoveSpeed

Type: float


Default value: 4000.0

[edit] MoveSpeedFactor

Type: float


Default value: 6.0

[edit] TargetLocation

Type: Object.Vector


[edit] Default values

Property Value
AmbientGlow 254
bUnlit True
DrawScale3D
Member Value
X 40.0
Y 40.0
Z 12.0
DrawType DT_StaticMesh
RemoteRole ROLE_None
StaticMesh StaticMesh'ONS-BPJW1.Target'

[edit] Functions

[edit] Events

[edit] Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


[edit] Other instance functions

[edit] SetStatus

simulated function SetStatus (bool bStatus)