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UE2:ParticleColliderSphere (U2XMP)

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U2XMP Object >> Actor >> ParticleColliderSphere

Contents

Package: 
ParticleSystems
This class in other games:
U2

$Author: Aleiby $ $Date: 12/19/01 9:15p $ $Revision: 1 $ Name: ParticleColliderSphere.uc Author: Aaron R Leiby Date: 3 April 2000 Description: Simple collider using spherical geometry. How to use this class:

Set CollisionRadius.
Toggle bCollectParticleGenerators to attach to nearby generators.
Set VisibilityRadius to determine ParticleGenerators affected.

[edit] Properties

[edit] Property group 'ParticleColliderSphere'

[edit] AffectedSystems

Type: array<ParticleGenerator>

Modifiers: public


[edit] bCollectParticleGenerators

Type: bool

Modifiers: public


[edit] Elasticity

Type: float

Modifiers: public

How well things bounce off of us. (0.0..1.0)

Default value: 0.75

[edit] Default values

Property Value
bHidden True
CollisionRadius 50.0
VisibilityRadius 300.0

[edit] Instance functions

[edit] DefineDependants

function DefineDependants ()


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