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UE2:ParticleMaterial (UE2Runtime)
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| Object >> Material >> RenderedMaterial >> ParticleMaterial |
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] AcceptsProjectors
Type: bool
Modifiers: transient
[edit] AlphaRef
Type: int
Modifiers: const
[edit] AlphaTest
Type: int
Modifiers: const
[edit] BitmapMaterial
Type: BitmapMaterial
Modifiers: const
[edit] BlendBetweenSubdivisions
Type: int
Modifiers: const
[edit] NumProjectors
Type: int
Modifiers: transient, const
[edit] ParticleBlending
Type: int
Modifiers: const
[edit] Projectors
Type: ParticleProjectorInfo
Array size: 8
Modifiers: transient, const
[edit] RenderTwoSided
Type: int
Modifiers: const
[edit] UseTFactor
Type: int
Modifiers: const
[edit] Wireframe
Type: int
Modifiers: const
[edit] ZTest
Type: int
Modifiers: const
[edit] ZWrite
Type: int
Modifiers: const
[edit] Structs
[edit] ParticleProjectorInfo
- BitmapMaterial BitmapMaterial
- Object.Matrix Matrix
- int Projected
- int BlendMode
