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UE2:PickupMessagePlus (UT2004)
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| Object >> Actor >> Info >> LocalMessage >> PickupMessagePlus |
- Package:
- UnrealGame
- This class in other games:
- UT, UT2003
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
OptionalObject is an Pickup class
[edit] Default values
| Property | Value |
|---|---|
| bFadeMessage | True |
| bIsUnique | True |
| PosY | 0.9 |
[edit] Static functions
[edit] ClientReceive
static simulated function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Overrides: LocalMessage.ClientReceive
