Mostly Harmless
UE2:SPECIES_Alien (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> SpeciesType >> SPECIES_Alien |
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[edit] Default values
| Property | Value |
|---|---|
| AccelRate | 1.1 |
| AirControl | 1.2 |
| FemaleSkeleton | "Aliens.Skeleton_Alien" |
| FemaleSoundGroup | "XGame.xAlienFemaleSoundGroup" |
| FemaleVoice | "XGame.AlienFemaleVoice" |
| GibGroup | "xEffects.xAlienGibGroup" |
| GroundSpeed | 1.4 |
| MaleSkeleton | "Aliens.Skeleton_Alien" |
| MaleSoundGroup | "XGame.xAlienMaleSoundGroup" |
| MaleVoice | "XGame.AlienMaleVoice" |
| ReceivedDamageScaling | 1.3 |
| SpeciesName | "Alien" |
| TauntAnimNames[10] | "Dismissal" |
| TauntAnimNames[11] | "360" |
| TauntAnimNames[8] | "Tail wag" |
| TauntAnimNames[9] | "Gun check" |
| TauntAnims[10] | 'Gesture_Taunt02' |
| TauntAnims[11] | 'Idle_Character02' |
[edit] Static functions
[edit] GetRagSkelName
Overrides: SpeciesType.GetRagSkelName
