My program doesn't have bugs. It just develops random features.

UE2:SequEditProps (UT2004)

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UT2004 Object >> SequEditProps

Contents

Package: 
UnrealEd
This class in other games:
U2, U2XMP, UE2Runtime, UT2003

Object to facilitate properties editing Sequence / Mesh editor object to expose/shuttle only selected editable

[edit] Properties

[edit] Property group 'Adjust'

[edit] Rotation

Type: Object.Rotator


[edit] Translation

Type: Object.Vector


[edit] Property group 'Groups'

[edit] Groups

Type: array<name>


[edit] Property group 'SequenceProperties'

[edit] Compression

Type: float


[edit] Rate

Type: float


[edit] SequenceName

Type: name


[edit] Internal variables

[edit] WBrowserAnimationPtr

Type: pointer

Modifiers: const


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