My program doesn't have bugs. It just develops random features.

UE2:SequEditProps (UT2004)

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UT2004 Object >> SequEditProps
Package: 
UnrealEd
This class in other games:
U2XMP, U2, UE2Runtime, UT2003

Object to facilitate properties editing Sequence / Mesh editor object to expose/shuttle only selected editable

Properties[edit]

Property group 'Adjust'[edit]

Rotation[edit]

Type: Object.Rotator


Translation[edit]

Type: Object.Vector


Property group 'Groups'[edit]

Groups[edit]

Type: array<name>


Property group 'SequenceProperties'[edit]

Compression[edit]

Type: float


Rate[edit]

Type: float


SequenceName[edit]

Type: name


Internal variables[edit]

WBrowserAnimationPtr[edit]

Type: pointer

Modifiers: const