My program doesn't have bugs. It just develops random features.
UE2:SequEditProps (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> SequEditProps |
Contents |
- Package:
- UnrealEd
- This class in other games:
- U2, U2XMP, UE2Runtime, UT2003
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Object to facilitate properties editing Sequence / Mesh editor object to expose/shuttle only selected editable
[edit] Properties
[edit] Property group 'Adjust'
[edit] Rotation
Type: Object.Rotator
[edit] Translation
Type: Object.Vector
[edit] Property group 'Groups'
[edit] Groups
[edit] Property group 'SequenceProperties'
[edit] Compression
Type: float
[edit] Rate
Type: float
[edit] SequenceName
Type: name
[edit] Internal variables
[edit] WBrowserAnimationPtr
Type: pointer
Modifiers: const
