Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE2:SparkEmitter (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> ParticleEmitter >> SparkEmitter |
Contents |
- Package:
- Engine
- This class in other games:
- UE2Runtime, UT2003, UT2004
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Emitter: An Unreal Spark Particle Emitter.
[edit] Properties
[edit] Property group 'Spark'
[edit] LineSegmentsRange
Type: Object.Range
[edit] TimeBeforeVisibleRange
Type: Object.Range
[edit] TimeBetweenSegmentsRange
Type: Object.Range
[edit] Internal variables
[edit] IndexBuffer
Type: IndexBuffer
Modifiers: transient
[edit] IndicesPerParticle
Type: int
Modifiers: transient
[edit] NumSegments
Type: int
Modifiers: transient
[edit] PrimitivesPerParticle
Type: int
Modifiers: transient
[edit] SparkData
Type: array<ParticleSparkData>
Modifiers: transient
[edit] VertexBuffer
Type: VertexBuffer
Modifiers: transient
[edit] VerticesPerParticle
Type: int
Modifiers: transient
[edit] Structs
[edit] ParticleSparkData
- float TimeBeforeVisible
- float TimeBetweenSegments
- Object.Vector StartLocation
- Object.Vector StartVelocity
