My program doesn't have bugs. It just develops random features.
UE3:AnimNodeMirror (UT3)
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| Object >> AnimNode >> AnimNodeBlendBase >> AnimNodeMirror |
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[edit] Properties
[edit] Property group 'AnimNodeMirror'
[edit] bEnableMirroring
Type: bool
Default value: True
[edit] Default values
| Property | Value | ||||||
|---|---|---|---|---|---|---|---|
| bFixNumChildren | True | ||||||
| Children[0] |
|
