I don't need to test my programs. I have an error-correcting modem.
UE3:GamePawn (UT3)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- GameFramework
- Direct subclasses:
- UTPawn, DemoPawn, UTOnslaughtMiningRobot
- This class in other games:
- UDK
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GamePawn
Copyright 1998-2007 Epic Games, Inc. All Rights Reserved.
Default values
Property | Value |
---|---|
bCanBeAdheredTo | True |
bCanBeFrictionedTo | True |
Subobjects
Arrow
Class: Engine.ArrowComponent
Inherits from: Pawn.Arrow
No new values.
CollisionCylinder
Class: Engine.CylinderComponent
Inherits from: Pawn.CollisionCylinder
No new values.
Sprite
Class: Engine.SpriteComponent
Inherits from: Pawn.Sprite
No new values.
Instance functions
GetTargetFrictionCylinder
Returns cylinder information used for target friction.
Todo: call the native version of this directly